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Topics - Callan S.

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Philosophy & Science / 'Floating' meaning and music videos
« on: October 06, 2016, 07:26:54 pm »
I kind of look at music videos as a way of comparing a lot of other peacock feather activity in culture - a lot of 'look at my fitness indicators, they be fit!' indicators. I say it in a mocking way but with some affection (it's best to keep a sense of humor about things you care for, I think)

Okay, if I were to plot this in tribal terms though - ie, to think where would the behavior be applicable if we were to go back ten thousand years - well, to me dancing around and displaying would be something you do when you have a very solid food supply. Indeed, in order to show you have a very solid food supply (as dancing requires calories, so it's a fairly strong proof demonstration - the starving don't dance).In this context I'd consider this a reasonably functional behavior, myself.

So we can take it in the tribal context that
1. The dancer has a good food supply that they control - enough that they can burn calories on dancing
2. They are dancing - indeed, dancing about their food supply control


So, back to music videos. Taking it to be fitness display behavior and that's why the music and dance is worth a damn to watch. But what about number 1?
1. ?
2. They are dancing and singing

Okay, so maybe you like the band who is in the music video. Okay, so how do they get their food - how do they control their food supply? What is fit about them?

Apart from appearing fit so you buy their CD's and they use that money to buy food and mansions/more display stuff. Which, you realise, has nothing to do with actually being fit - it just has to do with triggering your sense of fitness when that's not the situation at all.

So meaning floats, sheered away from it's anchor #1, that rested in owning a food supply.

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Author Q&A / Would 'You EAMD, bro?' be a funny t-shirt?
« on: October 03, 2016, 09:04:49 am »
[Post left intentionally blank, even if post intentional]

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General Misc. / Here's an interesting riddle
« on: August 12, 2016, 06:35:43 pm »
Multiple Choice: If you choose an answer to this question at random, what is the chance you will be correct?
A) 25%
B) 50%
C) 60%
D) 25%

I went through a few stages on this one, myself.

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Literature / Are there acratic readers amongst fantasy readers already?
« on: August 09, 2016, 02:23:25 am »
I was reading this : http://mythcreants.com/blog/fall-of-magic-is-the-rpg-tolkien-would-have-played/

And this line stood out for me "which is why he can expend virtually an entire book’s worth of words on “Sam and Frodo get to Mordor eventually.”"

Ie, he treats it as if Sam and Frodo couldn't just, like, die or have the ring nicked off them or whatever along the way.

A sort of just world fantasy where they are sure a just result will occur - and yet they still find some sort of trepidation and drama in the description of the characters getting past the 'hazards' of the world. Using scare quotes because if they WILL make it there, then those aren't hazards.

So part of them thinks the hazards are genuine

While another part of them thinks the pair will definitely make it - like it's a sure thing.

Acratic.

I presume story events like Ned Starks death were attempts to crack this bullshittery.

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General Misc. / Waiting til Sep 27, seems
« on: July 16, 2016, 05:17:58 am »
So I went for a conventional book order for TGO here in Australia. I'm told September 27th is the release date here. So pity my slightly longer slog! :)

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Awful question :- In trying to write myself a problem I've run into is simply heading towards having the protagonists have tasks to do that...are really just tasks. Hurdles that fill out page count - and it seems really empty to me (or at least I have a problem with it)

I recently thought of having tasks tied to themes (maybe that should be obvious?). Except perhaps the problem had been that how do physical tasks tie into ideas/philosophical notions - climbing a mountain doesn't exactly change an idea, does it? Which is possibly what I have always had trouble with in my writing - nothing (physical) seems to affect anything (philosophical). So what to write about that isn't the same as writing a story about grinding in world of warcraft? And you can't spin a yarn with just pure philosophical musings (or at least it ceases to be a yarn - when my goal is to write a yarn). But...it eventually struck me that characters wrecking the shit of some faction with a differing philosophy to them is some kind of physical act that interacts with theme. Basically the other philosophical faction has 10 things important to part of it's plan - great, if I can do 100 words on a character wrecking each one, then that's 1k words, lol! Does that cut the mustard? Or am I back to trying to write stories about really cool grinding events (which can work if willing to go to utter flattery...)

Just trying to get writing tips without paying for a class - learn'n fur frees! Told you it was a bad question!  :o

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Author Q&A / Are we now howling at a gate?
« on: July 07, 2016, 05:33:16 am »
The count of answers have fallen beneath the prophesied number - have the gates closed?

(It's kind of terrible to ask, I know, since Scott says he doesn't keep up with family and friends enough, asking for fan attention is probably wrong - but, still gunna ask anyway! lol!)

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General Misc. / 'So I must have bought a used ARC...'
« on: July 03, 2016, 11:04:01 pm »
So it had a really tatty cover and I thought it was just one of the earlier books. But then I read it and it has this bit where...I think this soldier had betrayed someone, so in retribution they ambushed him and in the ways of old, flayed him with snakes - then plied the snakes on him after he had dropped. He killed one but was left unconscious in the end.

And I thought, I've never read this before! And I look at the cover and it's an ARC! I had just been flipping through and I figure I better buy this!

But some of you have read the ARC and YOU have never read this, right?

That's because this was my actual dream last night...

Sorry for the spoilers for dream edition of TUC!

('kills one and is left unconcious'?? What a hack! It's like I was asleep while writing that one...)

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Author Q&A / Were your D&D games as heavy as the books?
« on: June 27, 2016, 08:53:02 am »
And how did the players cope with continued play without getting PTSD??

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Author Q&A / A guest TPB post by...
« on: June 25, 2016, 10:42:31 pm »
Ok, so the ideas at TPB are kind of high falutin' and it's a bit of a tree house - what does your wife think of all this? Treating the ideas as 'out there', it'd be good to get away from out there space for awhile with a grounded perspective on the matter. It does feel that the ideas are far away from general consensus/quorum and presumably as she lives with you she's probably worked out some kind of way of harmonising it with more down to earth thinking to some extent, if that makes sense? Or if it seems terrible somehow, this post never happened!  :o

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Author Q&A / The white luck warrior and free will
« on: June 25, 2016, 06:18:34 am »
How can the white luck warrior know in his future that muggers will attack him in an alley (and notch his sword) of those muggers have free will? Is the theme of determinism being raised in this?

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Author Q&A / How does the no god block souls from being born?
« on: June 24, 2016, 11:03:25 pm »
Is it some kind of reverse of unarcane ground? Everything become extra mundane ground - without being limited to a certain range? I'm just rationalising reasons here - can any word be given before the end?

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Ie, the salting of sorcerers - they become vulnerable to chorae salting shortly after their initial castings, if I understand correctly. How so? Is it like the vandalism of graffiti and there's a lot of back blast of paint, so to speak, or something? And the paint begins to replace them?

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Author Q&A / Moralising and logistics
« on: June 22, 2016, 08:33:49 pm »
Kind of a meta question again : If being moral (some kind of moral, atleast!) is something kind of rented rather than owned, paid for with resources (ie, giving to others is a kind of morality - but you have to have something to give to do that), traditional writing seems to involve chiding this or that action as being wrong or questionable - but this style of writing seems to assume that as long as the bad habits are pruned off, that's all that's needed. As if nothing about logistics needs be said, just something that might get in the way of logistics. Which makes sense given for millenia we were all doing the same old things, agriculture and livestock and it was people sleeping with other peoples spouses or starting wars and such was the thing that got in the way. So story writing isn't about agriculture and livestock back then because everyone does it already and knows it like the back of their hand and don't want to hear about it. Logistics just doesn't have a tradition in story telling.

But now - well, people will vote for what they think will get them jobs. Ie, people need jobs to get food and shelter because they don't at all control their own food supply, so it's easy enough to control voting by controlling food supply. Never mind how people will close mindedly lock on to an idiology if their bread and butter depends on it - the less control they have of their own food supply, the more closed minded folks get (probably scientifically provable, that). It seems there are strong moral issues inside of logistics, but writing has no tradition of logistics - it's all this interpersonal drama like who is sleeping with whom, who is angry at whom. All the things that, yes, used to get in the way of a functioning community - but now are peripheral with regard to how that community is being manipulated from external sources.

Where is genre going when it doesn't address logistics? And I mean a hands dirty address of logistics - actually talking about food production as part of the story. Not just writing about how Johnny is skiving at the back of the shed and should get back to work/yet again some pruning of abberant behavior, but instead the actual steps of production in story, how it can be re-implemented and the political upshot of having more control of food supply. Where's genre going when it avoids this?

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Author Q&A / The themes, then and now?
« on: June 22, 2016, 09:28:19 am »
Were all the themes there at the start of the second apocalypse story? Over two decades ago? Surely your meeting with the poker playing nihilist was after you'd started the idea (as D&D gamers). So why do all the themes fit into something you'd made up from years before that - did they? And if they did, given the revelation of the poker nihilist, isn't it spooky that the themes still fitted in? Like, super spooky?

I just wonder how you can essentially shift philosophies dramatically over the years and yet the story started before the shift and begun after the shift remains...unmoved? Or am I just imagining that and the story was a lot different back then at the start and in the first few years than now, in philosophical terms?

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