I'm actually trying to expand my horizons a bit gaming-wise, as I'm typically more of an "action-oriented" gamer (not so much literal action scenes with fighting and stuff -- even though that tends to be the case given the market) but for some reason I am inclined toward games where I have a very direct control over an "avatar" of sorts. Things like Dark Souls, MGSV, etc., appeal to me greatly, and for the same reasons that say, a Metroid or even Mario game would. Still, I've been trying to get more into strategy games as of late. The indie game Kingdom, which is basically a real-time tower defense, is a weird half-way point for me in that in combines the strategic elements with the feel of being tethered to an in-game avatar (also it has the best pixel art water FX I've ever fucking seen).
The only RTS I was ever really into at all was WC3, and I could never even beat the first mission or two of the Undead campaign (it was a while ago that I last played TBF but I doubt I'd be much better).
Nonetheless, I did enjoy failing miserably time and again and just building stupidly large bases. My thing with Starcraft (I'm assuming we're talking Starcraft 2) is I don't know where to begin, exactly. Is each expansion its own thing, or is there a basic game package I need? Is one better than the other? I haven't followed this at all aside from watching Blizzard's kick-ass cinematic trailers, but I'd be down to pick it up and tool around anyway!