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Messages - sciborg2

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1081
Sorry to link spam, I have more to say but just feel like I need to read/think more to offer anything of value. I am enjoying the discussion though.

The Science of Choice in Addiction: Research has shown that beating addiction is ultimately about regarding addicts as people who can rationally choose.

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The basic experiment goes like this. Hart recruits addicts who have no interest in quitting but who are willing to stay in a hospital research ward for two weeks for testing. Each day, Hart offers them a sample dose of either crack cocaine or methamphetamine, depending upon the drug they use regularly. Later in the day, they are given a choice between the same amount of drugs, a voucher for $5 of store merchandise, or $5 cash. They collect their reward when they’re discharged two weeks later.

More often than not, subjects choose the $5 voucher or cash over the drug, except that, when offered a higher dose, they go for the drug. But when Hart ups the value of the reward to $20, addicts chose the money every time.

1082
The Forum of Interesting Things / Re: Sciborg's Indie Game Thread
« on: September 24, 2013, 03:36:50 am »
Got Multilytheus today, was on sale:

http://www.indiedb.com/games/multilytheus

Hopefully that sale is still happening by the time people see this. It's a fun FP puzzle game. I know it's going to wrinkle my brain...

1083
The Forum of Interesting Things / Re: Sciborg's Indie Game Thread
« on: September 23, 2013, 04:55:34 am »
Though old according to the breakneck pace of the modern indie game industry, I really enjoyed Cave Story: http://www.cavestory.org/downloads_game.php

It's a platformer/shooter (think Metroid) made by the one-man operation Studio Pixel. The game caught on and there have been several Nintendo releases, but I enjoy the music and charming translation of the original, linked above.

If you're a platformer fan check out the browser game Pause Ahead.

You basically preserve your momentum when you pause time, and you have to use that mechanic to solve the stages.

1084
RPG Discussion / Re: Any pen&paper roleplayers here?
« on: September 23, 2013, 04:53:25 am »
Haven't played in ages but I collect RPG setting books.

Right now I'm looking at the Numenera book, which is pretty awesome. I also liked the books for Mage: The Ascension, Mage: The Awakening, Eberron, and just about everything Planescape related.

In fact, I continually add to the Planescape Inspiration List, which is more a collection of art, poetry, music, film, short fiction, gaming stuff, and so on at this point...

1085
Philosophy & Science / Spacetime Geometry may "falsify" locality?
« on: September 21, 2013, 02:36:41 pm »
A Jewel at the Heart of Quantum Physics

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The new geometric version of quantum field theory could also facilitate the search for a theory of quantum gravity that would seamlessly connect the large- and small-scale pictures of the universe. Attempts thus far to incorporate gravity into the laws of physics at the quantum scale have run up against nonsensical infinities and deep paradoxes. The amplituhedron, or a similar geometric object, could help by removing two deeply rooted principles of physics: locality and unitarity.

“Both are hard-wired in the usual way we think about things,” said Nima Arkani-Hamed, a professor of physics at the Institute for Advanced Study in Princeton, N.J., and the lead author of the new work, which he is presenting in talks and in a forthcoming paper. “Both are suspect.”

Locality is the notion that particles can interact only from adjoining positions in space and time. And unitarity holds that the probabilities of all possible outcomes of a quantum mechanical interaction must add up to one. The concepts are the central pillars of quantum field theory in its original form, but in certain situations involving gravity, both break down, suggesting neither is a fundamental aspect of nature.

For some context:

Physicists Discover Geometry Underlying Particle Physics


1086
The Forum of Interesting Things / Re: Sciborg's Indie Game Thread
« on: September 19, 2013, 02:49:33 am »
Guide A Blind Girl Through A Frightening But Beautiful World In Beyond Eyes:

http://indiestatik.com/2013/09/18/guide-a-blind-girl-through-a-frightening-but-beautiful-world-in-beyond-eyes/

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Beyond Eyes follows the journey of a blind girl called Rae, who uses her hands, nose and ears to visualize the world around her. Rae hasn’t always been blind as it was an accident with fireworks that caused her to lose her eyesight as a toddler. Understandably, Rae was so traumatized by the event that she became too scared to leave the house by herself. So, to get her dose of fresh air in safety, she spends her time tending to her garden and playing with a fat cat called Nani. This is so touching.

1087
Interesting stuff James and Royce.

Will have more to say, ideally after a night's rest.

=-=-=

Speaking of Vice:

Kicking Heroin with an Ibogaine Ceremony

1088
The Forum of Interesting Things / Re: Sciborg's Indie Game Thread
« on: September 18, 2013, 02:51:25 pm »
If you like side scrollers, check out Rogue Legacy. The twist is all the heroes has disabilities that can affect gameplay, which is pretty comical. Things like ADD make you faster, or giantism which makes you... giant, or negative ones like vertigo which make everything upside down (worst one ever).

I approve of this message, though not sure if they've made a Mac Port yet?

=-=-=

Nested:

http://indiegames.com/2013/09/browser_pick_discover_infinite.html#more

"The interface is perfectly simple, which makes it easy to start playing and even easier to keep clicking away. The display is set up like a directory of nested folders. You click on a universe, which gives you access to a number of galaxies, each of which contains planets, asteroid belts, and such. You can click to explore planets, and if they harbor intelligent life, you can view the species and cultures, visit their museums, and even see their thoughts.

Or you can keep diving deeper, perhaps into the bones of a creature, or into the elements that make up a rock, then into the atoms and the quarks, and deeper still into an alternate multiverse. Fly inside a black hole, then through a white hole, and discover a hypoverse or a lasagnaverse or a sharkverse. Sift through the stars and see what universes are hiding within."

1089
The Forum of Interesting Things / Re: Sciborg's Indie Game Thread
« on: September 17, 2013, 02:47:13 pm »
If like old school VGA style - Hyper Light Drifter is gorgeous:

http://www.kickstarter.com/projects/1661802484/hyper-light-drifter?ref=search

"Drifters of this world are the collectors of forgotten knowledge, lost technologies and broken histories. Our Drifter is haunted by an insatiable illness, traveling further into the lands of Buried Time, steeped in blood and treasure hoping to discover a way to quiet the vicious disease. Echos of a dark and violent past from the dead eras resonate throughout and he can't help but listen."

1090
It's not the morphine, it's the size of the cage: Rat Park experiment upturns conventional wisdom about addiction
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So, if Rat Park is to be believed, drug addiction is a situation that arises from poor socioeconomic conditions. From literally being a rat in a cage. If you're a rat in a park, you'd rather hang out with your friends and explore the world around you.

Perhaps it's time the war on drugs becomes a war on the existence of poverty? (edit: Poverty of our relationships to family, community, and nation too, not merely monetary. As commenters have pointed out, there are plenty of people who have plenty of money who may well be the most poverty-ridden in other respects.)

It's not about the drugs. It's about the social environment in which we live.

1091
The Forum of Interesting Things / Sciborg's Indie Game Thread
« on: September 17, 2013, 04:48:17 am »
My new obsession is the side scrolling Diablo-like game Risk of Rain:

http://riskofraingame.com/


Basically you're running through hordes of monsters, gathering items, and fighting bosses. The items, classes, and monsters are pretty cool though you can only do so much with the demo.

This one guy has been doing tons of run throughs with the available classes though apparently the last 3 classes will be unknowns until release:

http://www.youtube.com/watch?v=A_qWBdxTTJ8

1092
Bit sad the information provided by the guides is so unverifiable. Then again, probably a relief for me as I can feel better it's not real.  ;)

I'm tempted to read it myself, just to get a sense of the standard of evidence that some proponents of the paranormal hold....but seems like I'd be better off spending my money on an actual work of fiction...

1093
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You mentioned that you wrote a paper on this subject right? what is your take on that?

I should note that this was an undergrad paper, I forget we have a lot of formal academics here!

Well I wrote a paper on the concept of possession, not specifically related to mediums. My focus was more possession in Voodoo rituals, but I looked at possession in other cultures as well.

A lot of it seemed to be an altered state induced by stress. A good example would be Indian women in older times being possessed by ghosts on the eve of an arranged marriage, seeing as this meant possibly leaving family for another town and uncertain circumstances.

Similarly, possession seemed to be higher among those who were subjugated by factors like gender or financial status.

I couldn't 100% rule out the supernatural [which strikes me as proving a negative], but at the same time I didn't come across anything that suggested spirits offered verifiable information.

1094
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I actually came across a book that is similar in certain aspects,it is called"A Psychonaut's Guide to the Invisible Landscape" by Dan Carpenter.He used psychedelics to communicate with so called entities,and he too killed himself.

I looked this up and according to his mother the issue was depression. Doesn't seem like the entities were involved.

I've only just skimmed notes on his work, but it seems like there's acknowledgement that he's perhaps traveling through "inner space" rather than some alternate dimension.

eta:

Ah, his mom believes the drug DXM affected his mind and pushed him back into alcoholism and depression:

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...Dan believed that everything he experienced under the DXM trips was real but whether it was truth or simply his brain responding to large amounts of DXM, I don’t know. I do believe that all of those trips in fact damaged his brain to the extent that he began drinking again. His searching by the use of DXM was so detrimental to his mental health that he slid into despair. It certainly wasn’t worth the search. I don’t have my son anymore, and I miss him terribly. My only hope now is that people who read these types of books DON’T try it.

I'm not going to outright discount the alternate realities angle, but it seems to me that a lot of drugs and shamanic healing involving visions offers you a user interface with which to interact with your own subconscious.

1095
Yes,and the Aztecs is a very good example of how you can misuse psychedelics and provide horrific results.

Can you elaborate? - thanks!

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