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[TSA P&P RPG] Setting/History collection Thread

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The Sharmat:

--- Quote from: Somnambulist on December 02, 2013, 01:04:30 am ---
--- Quote from: Kellais on December 01, 2013, 11:44:59 pm ---And also discuss what periods are suitable for play etc.

--- End quote ---

My personal opinion regarding timelines is that anything is game, from the heyday of the cunoroi all the way up to the current book.  There are so many interesting periods of time in the history of this world they should all be open for play.  That being said, from a universally accessible standpoint, I think the years just previous to the First Holy War are ideal for adventure.  All the old intrigues are present, Kian is a powerful threat to the south, the cishaurim are still around, there's relative free trade and travel even between Inrithi and Fanim lands, the Consult is still a shadowy, elusive threat, Moenghus is conditioning the land, etc etc. Endless opportunities versus, say, the monolithic hegemony of the New Empire.  Though any and all periods in history could be great fun in their own way, I feel like that particular time frame lends itself pretty well to pnp rpgs.

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I think the idea of the players as a band of Scalpoi on the northern fringe of the Kellian Empire is very rich RPG fodder.

Cynical Cat:
Lots of time periods are good.  The First Apocalypse and the Cond Yoke after the formation of the Consult are among the first to come to mind. 

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